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World At War Remastered Release Date

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Call of Duty: World at War Multiplayer Tips. Page 2. Crysis Remastered trailer and release date leaked UPDATE: Crytek delays game after fan feedback to leaks. Modern Warfare Remastered - Welcome to the place of everything Call of Duty maps, every map from every game can be found here and will continue to be added. Always come back for more great stuff. The Call of Duty: World at War Beta was a free, multiplayer only version of Call of Duty: World at War released to the general public on Xbox 360 and PC prior to the full game's release. Release edit edit source. It was playable as of October 2008. Tokens were received via e-mail, or on one's profile on the Call of Duty website. One could receive a token by pre-ordering the game,.

Director

Producer/Creator: Jeremy Isaacs

Studio(s)

Thames Television (A&E/History Channel/New Video)
  • Film/Program Grade: A
  • Video Grade: C
  • Audio Grade: B-
  • Extras Grade: A

Review

Produced by Britain's Thames Television and originally aired on ITV in the U.K. in 1973 and 1974, The World at War was then – and still remains – the standard-setting documentary series on the Second World War.

Its 26 episodes – each 52 minutes in length and narrated by Sir Laurence Olivier – examine the conflict from start to finish in exhausting detail, combining scores of (at the time) newly-filmed interviews with first-hand participants along with vintage newsreel, propaganda and combat film footage, drawn from the archives of some 18 nations. Only NBC's 1953 Victory at Sea and Ken Burns' more recent The War even comes close to its breadth, scope and quality of content.

As you may already know, A&E released The World at War on DVD in the States in 2004, in a definitive 11-disc boxed set designed to commemorate the series' 30th anniversary. It came complete with all 26 original episodes, along with several additional documentary episodes on the war, its various historical figures and the making of the series itself. Fl vst plugins. Also included on the DVD were biographies, photo galleries and additional extras.

For this new Blu-ray release, all of the series' episodes have been fully remastered from original film elements in 1080p, as have the additional documentaries. The good news is that the video image definitely benefits from the new transfers, with significant improvements in definition, detail and contrast compared to standard definition. In addition, print damage and other age-related artifacts have been fixed, removed or otherwise digitally hidden and erased. The overall image is much cleaner and more nuanced than ever before. But.. the extensive restoration does occasionally reveal itself in visible compression and other digital artifacts. The image just looks occasionally too processed. It's also very soft looking, so this is not a series you're likely going to want to blow up and view on a very large projection screen. Part of the softness is simply a result of the widely varying condition of the source material, and the digital work done to try to grade it an ‘average' level of quality in terms of grain, scratches and other issues. The other cause of this, I suspect, is at least a little bit due to the fact that the original 4x3 image – that was scanned and restored for this effort – has been digitally 'zoomed in' to create a 16x9 image more common in high-definition presentations. I don't know what resolution the original 4x3 film footage was scanned in, but when you zoom in on it to create 16x9 – rather than scanning natively in 16x9 from the start – you're inevitably going to lose some of that resolution in the process. The zooming/cropping isn't terribly destructive of the framing. Shot by shot, Fremantle Media (the production company that supervised the restoration for Blu-ray) went in and reframed the combat footage to preserve the intended subject within the 16x9 frame. And I know they put a lot of careful thought and effort into it. There's also the consideration that combat film photography isn't quite like cinematography for a dramatic film. Directors and DPs in traditional filmmaking carefully compose their images for the intended exhibition aspect ratio, whereas combat photographers generally point their cameras at the action and hope to capture it on film without getting killed. Still, I can understand why longtime fans of this series would dislike the re-framing. And I also can't help feeling that the whole image might have looked just a little bit sharper and better – that the image resolution might have been slightly improved – had they decided to retain the original 4x3 presentation. Don't get me wrong: The Blu-rays look good, and it's clear that a LOT of hard work went into making them so. But they don't look quite as good as you might have hoped, so you'd do well to keep your expectations in check.

The audio fares a bit better. All of the original mono soundtracks are included here in LPCM 2.0 stereo format, but new 5.1 DTS-HD MA lossless mixes have been created too. Obviously, the original tracks can only be improved upon so much, but the 5.1 mixes do sound terrific despite the program's age. Rear channels are used for music and occasional battle sound effects – it's not a gimmicky mix, but rather retains the spirit and tone of the original presentation. It just draws you in a little bit more now. And here's a bit of very good news: the original 2004 DVD failed to include subtitles, but this new Blu-ray DOES have optional English (SDH) subs on all the episodes and the featurettes – a welcome addition.

Thankfully, all of the 2004 DVD extras have been collected and included. Newly added for Blu-ray is a 30-minute HD featurette on the remastering and restoration effort, along with additional episode summaries, historical maps, songs, quotes and other footage. All of this material is included on 9 BD discs. The Blu-ray menus are stylish and exceptionally easy to navigate, though I do wish the photos in the gallery offerings were given more screen space to allow you to really get a better look at them. Fans who own the original 2004 DVD will bemoan the Blu-ray packaging – the DVD set's handsome slipcase has been replaced by a cheap cardboard box – both otherwise all of the DVD contents have carried over to Blu-ray and then some.

So if you love The World at War, and already own the 2004 DVD, is it worth upgrading to Blu-ray? Well.. that really depends. Because of the issues listed above, the series just doesn't benefit as much from the HD upgrade as other vintage film and TV material, though there is an improvement. Still, I suspect that at least some fans will be displeased that the original 4x3 aspect ratio wasn't maintained – possibly disappointed enough to avoid this set altogether. The World at War benefits in many ways from this appearance on Blu-ray, but it's probably going to be a tough sell for most consumers, especially with an SRP of $150. If you're still interested, and you don't object to the reframing to 16x9, I'd suggest that you look for a very handsome discount.. and keep your expectations grounded. But diehard fans of the series will probably still wish to keep the 2004 DVD release to retain a copy of its original aspect ratio presentation. Ultimately, my preference would be that Fremantle Media and A&E/New Video would re-release this title on Blu-ray in a version that preserves the original 4x3 aspect ratio. Not only would this be truer to the original TV presentation fans remember, but I suspect it would also improve – at least in small measure – the image clarity and resolution as well. While they're at it, maybe they could bring back that nice 2004 DVD slipcase too.

- Bill Hunt

Tags

1973, Blu-ray Disc, British, documentary, Sir Laurence Olivier, Thames Television, World War II

Castle (B)

Castle is a medium-sized map based on a Japanese Castle with many different vantage points to exploit. It can be a hard map to get down as each area normally has at least three entry points minimum, but a team employing solid tactics on Castle is often victorious over individuals who may be a better shot. Although hard to achieve unnoticed, if you climb up the stairs next to Domination point B, it is possible to jump onto the red archway outside of the south-facing window. From here you can walk onto the roof of the building south of A and prone for a good sniping point. Just beware that on Core matches your location will often be revealed to whoever you kill. Mix it up!

Weaponry- All weapons are more than viable here. Just pick whatever you're good with and keep to a route that'll best cater for your weapons range.

Search & Destroy- This can be a particularly difficult map to attack on Search & Destroy as the Defenders can dig into points A and B very quickly. We often found trying to wipe out the defenders rather than rushing for a plant was the way to go.

Hangar

Hangar, as the name would suggest, features a large derelict hanger bay and an open area with four smaller buildings. Halling up inside the hanger can be a sound tactic as you can easily identify the chokepoints where the enemy can assault you. But remember how useless the not-even-rain-proof roof is; it's not going to provide you any protection from an Artillery Strike. There are many ways to gain access to the hanger, but one of the best is to enter through the opening atop the debris just east of Domination point B. As long as you're stealthy, you'll have the instant advantage of being on the high ground. Seen anyone stupid enough to camp next to one of the many explosive barrels or vehicles on this map? You don't need us to tell you what to do.

Weaponry- Our money for this map was usually on the Submachine Guns. There aren't many locations of the map that could really be considered long-range and a good Sub like the PPSh-41 can be very adaptable both in the hanger and out.

Sabotage- The Imperial army gets the privilege of planting inside the hanger, so whether attacking or defending, the upper balcony is a good place to cover the planting zone. Comparatively, the Marine Raiders plant in the far south-east. If you manage to disarm you can exit the hanger heading south-east and head to the plant virtually straight through the adjacent building.

World At War Remastered Release Date

Makin (B)

Makin was perhaps our least favourite among the beta maps and don't be surprised if it's often vetoed. It's medium-sized and set in a primitive harbour during the night. Viable tactics for deathmatches included hot-footing it from hut to hut with a Trench Gun to catch unsuspecting snipers off their guard and laying Bouncing Betties across the more central areas. You can't prone in the southern sea, but charging across the bridges will often get you killed quicker than sneaking silently through the open waters. In a Search & Destroy match the attacking team will often rush for B up the river as both sides start roughly the same distance away. Keep some snipers in the central building early to take advantage of the line of sight drawn to both bombing points.

World At War Remastered Release Date 2020

Weaponry- Another map that caters well for most weapons. If you bring a Machinegun with a tripod you can set up in one of the huts and go to town - we'd recommend the FG42 for its high rate of fire and good compromise between Accuracy and Damage.

Capture the Flag- Often capture-the-flag games will have both teams entrenching for a stalemate. If you manage to retrieve the enemy's flag it's often a better tactic to run to the top of the map and then back down to your base, rather than simply charging headfirst through the central killzone.

Roundhouse (V B)

A more medium-to-large map with an impressive sense of scale that conveys its complexity. Our main advice for Roundhouse is to stay in cover; this map is a sniper's dream. The high ground at Domination point A and below C may seem like a good place to rack up the kills. But both are visible from many different areas of the map and the kill cam on core games will quickly rat you out. Tanks may be easily ambushed, but it's better to have a team-mate in one than let the opposition take control of both - even if you are all tooled up with Bazookas and No 74 STs. And if you're brave enough to go man the pintle-mounted machinegun, remember to hold B until you actually hear someone being foolish enough to shot the tank with a rifle. Otherwise you're just asking to be shot in the head.

Weaponry- Rifles and Machineguns here to be sure, and Bolt Actions if you're good. But have some team-mates bring a few No 74 STs and Satchel Charges to dispatch any tank joyrides.

World At War Remastered Release Date 2019

Capture the Flag- You can either try a suicidal run through the central dome, sneak through the train graveyard to the west or the open trail to the east. Although you can't enter a tank, that doesn't stop a team-mate from covering you while you dash to the base.





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